ABout me

CGI artist and 3D generalist based in the UK, with 20+ years across visualisation, games, VR, print, illustration, and physical manufacturing. I've delivered lifestyle CGI for Dunelm, SCS, Costco, Harvey Norman, and N Brown, shipped assets into video games and VR experiences, and engineered master models for mass production in the model kit and board game industry.

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skillset

From my early days with Photoshop 4.0 in the late 90s, I have been driven by a love of digital art and a desire to constantly improve my skills. Whether it’s experimenting with new software, exploring uncharted territories, or stepping outside of my comfort zone, I am always seeking new challenges and opportunities to grow as an artist.

Blender3ds Max3ds MaxSubstance PainterSubstance DesignerAdobe IllustratorAdobe PhotoshopGodot EngineUnity Engine